Sunday, October 23, 2016

X Wing (Part 2)

X Wing (Part 2)


As seen in films most X Wings have a droid on the roof of the ship used for spotting and flying help, therefore I deemed it a necessary detail to have a droid in this case R2-D2 as a detail on the ship. This would initially not be a focus during the scene however the droid being so iconic in the films means it would have been something viewers would have looked for straight away in the scene and therefore decided I needed to add it.
R2-D2 is built using two main shapes, one cylinder for the base of his body and then a sphere cut in half to form it's head. Arms were created by Extruding sections of his cylinder body and then adding a cylinder in the middle and scaled to form his arm joints.
 Sections of his body where extruded to add more shape to him rather than just a basic shape with a texture as someone looking at him would easily be able to tell the difference between a basic textured shape as opposed to a more detailed model with texture.
Colour was added in the modeling stage to make him stand out in the screen shots and will be replaced in the final animation with a higher quality texture.

1 section of the nose and part of the wing assembly needed to be replaced during the final phase of modeling this x wing as in the early stages I had accidentally pressed smoothed and then modeled from there causing the ship to have weird dark marks and shaping to it. Thankfully because the rest of the ship was modeled it was quick for me to replace these sections with pieces that had no issues on them.

 During the creation of this model I mostly used the mirror tool to mirror the first wing of the ship into all 4 sections to quickly create the X wing model. This allowed for the basic shape and wing to be turned into a detailed model in considerably less time than when the TIE Fighter was being created.
The model is accurate to the reference images used in the previous post, where sections where copied from each image to roughly form one details model.
The nose of the ship is not as detailed as i would have liked however i decided that this could be added later on with a texture rather than adding in pipes and such in Maya.
I found it rather difficult to get the scale of the window correct as the angle of the window descending did not initially match the nose, however with some tweaking and editing this was made to fit correctly.
The wings and engine i would say look really good as they add a lot of detail and oomph to the ships look.

As i mentioned previously i had used a schematic to try and build the shape of the x wing, however i found it more difficult to make the shape fit to the schematic. I feel however that if i were to reference my current model against a schematic that i would closely fit to the shape of it.

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